Dionysius

Results 46 issues of Dionysius

Test case for #23. As stated there, the deep merge stops once a target is a pointer. The pointer should be dereferenced and the deep merge should continue.

Currently byte slices are treated like normal slices and the default behaviour of mergeSlice would append those together. This PR provides a predefined merge func for byte slices to treat...

Useful in combination with overwrite to only overwrite if the source is actually set. One can also make that possible by providing his own default func, but I thought this...

https://play.golang.org/p/mgcKU7YcxX1 That also results to the custom type merge function not beeing called. I debugged it until https://github.com/InVisionApp/conjungo/blob/master/mfunc.go#L60. Where `v.Type()` is `Ptr`, and it can't find a default merge function...

# Required information * Distribution: independent * LXD version: branch master (currently commit sha ed9782036ed847a0306bf6873bf8f96cf1786204) # Issue description: Feature request Currently it's not possible to use a hard cpu time...

Feature
Documentation
Maybe

#### General Where is actually the right place to discuss export related "rules"? Because these kind of ideas/issues (like #6) are related to any export format (json->pdf, json->html, json->txt) and...

Considering %Replacement-Tags% für Types and IV with unicode characters. See this [image](http://imgur.com/a/ghd0R) in this [reddit post](https://www.reddit.com/r/pokemongo/comments/4xvh2q/unicode_pokemon_go_and_you_%E3%81%A4_%E3%81%A4/) With them, you can: - 3 char with IV in numbers unicode: eg. ⑮⑮⑮...

enhancement

Hi, I found a part of my code which wsl should have reported linting errors, but hasn't because I found out that the comments are also considered as "block separators"....

Just a suggestion, I can also see it as intentional, since it would allow too complicated blocks maybe. I stumble a lot into that in my code, so I have...

**Describe the bug** When using the "restore defaults" button in a helm chart deployment page the input fields don't get reset. The sliders and checkboxes (at least those who hide...

kind/bug
good first issue
component/ui