Dimitre
Dimitre
This seems to make it run, but very slow. Maybe there is a better fix. ``` export LIBGL_ALWAYS_INDIRECT=0 export MESA_GL_VERSION_OVERRIDE=4.5 export MESA_GLSL_VERSION_OVERRIDE=450 export LIBGL_ALWAYS_SOFTWARE=1 ```
@ofTheo in fact the one that I'm testing is 3DPrimitivesExample, but it fixed by commenting out setGLVersion. much better. 15fps vs 2fps on RPI 3B+
Wrapping in ifndef will be easier now. if we have a better idea after the release we can change again
we had it working by copying older libraries (04/2023) from a different OF installation and overwriting the actual (from 12/2023)
Hey @ofTheo great. if this makes a smoother transition I still consider your comment in ```ofSystemUtils.h``` valid, preserving internally as fs::path. @roymacdonald can comment if he has any objection to...
from my usage it is always killed if I compile via xcodebuild (first time) strange thing is if I compile it twice it works well make works well too. this...
it would be great if PG could be built in the future only as a commandLine application instead of an app bundle.
One good thing to test are filenames with cyrillic characters. I remember they caused a kernel panic in this PR https://github.com/openframeworks/openFrameworks/pull/7435
loading an actual file, Probably one from here, https://github.com/dimitre/ofTests/tree/main/WinEncoding/bin/data canapés-спациба.jpg
Great advancements @NickHardeman @artificiel I'm wondering if it worths picking some changes from https://github.com/openframeworks/openFrameworks/pull/7435/files and adding here since it addresses some bad conversions in windows.