dimage1
dimage1
With a small amount of sockets, `epoll` does not give perf benefits compared to `poll`. Meaning, for gaming UDP transport, where client or server have normally 1-2 sockets to communicate,...
Hi, you need to use the same protocol on both communication sides. ENet works above UDP, adding extra rules, data structures and logic to support reliability, channels, security, etc. If...
Hi, `sendmmsg` optimizes CPU by reducing system calls. It should be relatively easy to implement by accumulating `mmsghdr` inside `enet_socket_send` and flushing it on buffers' limit reach or by direct...
Sorry, I don't know a good way to benefit from GSO on enet. Enet already tries to split data close to the MTU size. All enet packets are below MTU,...
Hi, server should eventually understand about a client disconnection based on absence of reliable packets acknowledges. Checking those config params can help you to find a real cause of your...