Diego Tori
Diego Tori
> Unfortunately you'll have to manually codesign the plugin xcframeworks, we haven't added it to the `flutter build ios-frameworks` command yet. Do you have a rough timeline as to when...
@stuartmorgan In case you need the previously posted bash script properly formatted, that devs can use for signing their iOS frameworks when updating the existing documentation: ```bash #!/bin/bash # Path...
@ChiragGajjar as stated in the README, this library merely creates a UI over the `video_player` plugin. Please raise an issue with the Flutter Team, since this looks like it affects...
@kylefleming is there any chance that you can please document the CocoaPod release process so that any future maintainer(s) that you designate can easily refer to when deploying the Pod?...
@kylefleming gentle reminder regarding the above. I'm willing and able to assist, provided I am briefed on how to deploy new OpenCV versions. Thanks in advance.
@kylefleming I would definitely volunteer for that role if you want to add additional deployers for OpenCV iOS. I'll have to download the source code and get the iOS version...
So I was able to back-fill the OpenCV pod with both versions `4.2.0` and `4.3.0`. However, getting `4.4.0` might be a bit tricky since for some reason, cocoapods doesn't make...
As of version `4.4.0`, there's now Swift bindings in addition to Objective-C and C++ in the iOS framework. And yes, Swift can use C++ code through the use of an...
No, that's not what I said. OpenCV added this as of `4.4.0`, so both Objective-C and Swift are now supported. The problem is that because it now has a swiftmodule...
@antonioandrade Haven't had the chance to try it as of recent. Might need help on how to properly publish pods with both swift modules and Objective-C. May have to reach...