Diego Tori
Diego Tori
What platform are you using? Also, iOS has known issues where it may not keep the screen on (affecting 16.4 and higher). Once I get myself an iOS device, I'm...
> Please, what are the possible things i need to do now to prevent the device screen from sleeping?, my app is already in Production, I need to fix it...
Furthermore, after doing a quick Google search, it seems that this is a [known issue](https://stackoverflow.com/questions/27384378/why-flag-keep-screen-on-doesnt-work-properly), where `WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON`, which is what this library adds and removes in its Android platform channel,...
iOS has known issues where it may not keep the screen on (affecting 16.4 and higher). Once I get myself an iOS device, I'm gonna port the code from [Insomnia.swift](https://github.com/ochococo/Insomnia/blob/master/Insomnia/Insomnia.swift)...
@DeekanshuSaini please read my post. Right now, the legacy Objective-C code isn't cutting it anymore for iOS. If you happen to port the code in [Insomnia.swift](https://github.com/ochococo/Insomnia/blob/master/Insomnia/Insomnia.swift), then I'll be happy...
Please run `flutter pub upgrade` to ensure that all transient dependencies are upgraded as well.
@arabnology Need more than just that. The exact platform in which it was made.
@arabnology and @corepuncher, what I would suggest is to first run `flutter clean`, then `flutter pub upgrade` so that it upgrades any transitive dependencies that `wakelock_plus` uses. This is usually...
@syleishere you have to run `flutter pub upgrade` on your own project. Also, please ensure that the dependency isn't pinning version `1.2.1` (in other words declaring that version without a...
@arabnology and @corepuncher, looks like I spoke too soon. Turns out, when I released version `1.2.0`, it was using an older version of `wakelock_plus_platform_interface` that was not published beforehand, where...