Diego Ferigo
Diego Ferigo
This PR depends on https://github.com/ignitionrobotics/ign-gazebo/pull/690 that is part of Ignition Edifice 5.1. However, as tracked in #319, that PR causes a significant performance drop when contacts are involved (e.g. in...
I opened https://github.com/ignitionrobotics/ign-physics/issues/273 to track the problem occurring in the tests.
The bullet engine does work with simple simulations like those included in the test (at least locally in a conda-based environment that has a recent bullet version). However, more complex...
@DanielePucci I implemented a test that compares three toy environments: - Simple pendulum running inside Ignition Gazebo - Simple pendulum running inside PyBullet - Pendulum from the above equations Most...
Marking this issue as backlog since the variant with friction will be not implemented in the near future.
Relevant comment for the camera interface https://github.com/dic-iit/bipedal-locomotion-framework/issues/110#issuecomment-695196569 by @traversaro
Relevant tutorial http://gazebosim.org/tutorials?tut=performance_metrics
This issue is still open and there's not yet a clear plan to solve it. I still have to find a proper way to implement it. Something that came in...
Hi @dnovischi, we are aware that `master` only supports the 6.0 version, while the last Ignition Gazebo release is 6.1[^1]. Waiting for a new release, you can install the project...
I noted that you used conda to install the dependencies. We are in the process to package this project in conda-forge, if you're interested you can follow https://github.com/conda-forge/staged-recipes/pull/16582.