Diego Ferigo

Results 332 comments of Diego Ferigo

Can you then try to just disable the Contacts and the Physics systems? I'm pretty sure they are not necessary also there. Maybe the SceneBroadcaster is required, and we load...

The modelling that SDF allows is quite large and we didn't explore many of them, including static models. In many cases like it could be this one, it depends a...

I just had a look at this. **Running a unpaused `run` instead of a paused `run` gives the intended result.** I'm not yet sure why this is necessary, I need...

Hi @wolfgangschwab, sorry for the delay, I am not familiar with sensors and I wanted to provide some context (please tag me the next time, I check those notifications with...

> I suspect that I'm missing a piece here. A quick update from my previous comment. I realized that they have also a GPU implementation of the Lidar: [GpuLidarSensor.cc](https://bitbucket.org/ignitionrobotics/ign-sensors/src/default/src/GpuLidarSensor.cc). It...

@wolfgangschwab thanks for the hints! I forgot to check the integration folder for additional tests, the one you linked is definitely helpful. > I also created a new Manager (Sensormanager)....

> But why does it not exist? Any idea? Not really :/ Let's do a step back. What if you create a world file that contains your model, and your...

> What if you create a world file that contains your model, and your model also contains the lidar sensor? Here what I meant is if you can provide a...

@wolfgangschwab That's cool! Do you have any pushed branch where I can have a look? We don't have any sensor yet, it will help me finding the right location. Likely...

(Weight my words properly because once again I have no experience with the rendering system) > I've added a scene object to create the sensors to a scene. but the...