dheeraj-BN
Results
1
comments of
dheeraj-BN
i have used it like this as well but not helping scene.add_node(bulb_mesh_node) light_color = [0.0, 1.0, 0.0] # Blue light light_intensity = 1000.0 # Candela light_node = pyrender.Node(light=pyrender.light.DirectionalLight(color=light_color, intensity=light_intensity)) light_position...