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An implementation of the Diablo 1 game engine

DGEngine

DGEngine is an implementation of the Diablo 1 game engine.

https://github.com/dgcor/DGEngine

See the wiki for more information.

https://github.com/dgcor/DGEngine/wiki

Videos

Videos

Diablo

https://user-images.githubusercontent.com/84206890/118375457-4e27c480-b5b1-11eb-8a11-241f9c136f53.mp4

Hellfire

https://user-images.githubusercontent.com/84206890/118375467-5d0e7700-b5b1-11eb-8c8b-83eeab4f50d6.mp4

Diablo Flare

https://user-images.githubusercontent.com/84206890/118375470-60096780-b5b1-11eb-8d25-89d8e272d4ba.mp4

Diablo Extended

https://user-images.githubusercontent.com/84206890/118375472-63045800-b5b1-11eb-9872-1016610e063f.mp4

Diablo 2

https://user-images.githubusercontent.com/84206890/118375560-d908bf00-b5b1-11eb-99c7-5e57673529b6.mp4

Install

You need these files to run the engine:

  • DGEngine
  • gamefilesd
  • gamefilesd2
  • gamefilesdex
  • gamefilesflare
  • gamefileshf
  • main.json
Diablo

To run Diablo, you need:

  • DIABDAT.MPQ

Run the game like this:

DGEngine gamefilesd or DGEngine to launch main.json

Hellfire

To run Hellfire, you need:

  • DIABDAT.MPQ
  • hellfire.mpq
  • hfmonk.mpq
  • hfmusic.mpq
  • hfvoice.mpq

Run the game like this:

DGEngine gamefileshf or DGEngine to launch main.json

Diablo Flare

To run Diablo Flare, you need:

  • empyrean_campaign
  • fantasycore

You can get these files from here.

Run the game like this:

DGEngine gamefilesflare or DGEngine to launch main.json

Diablo Extended

To run Diablo Extended, you need:

  • DIABDAT.MPQ
  • empyrean_campaign
  • fantasycore

Run the game like this:

DGEngine gamefilesdex

Diablo 2

To run Diablo 2, you need:

  • DIABDAT.MPQ
  • d2char.mpq
  • d2data.mpq
  • d2music.mpq
  • d2sfx.mpq
  • d2speech.mpq
  • d2video.mpq

You have to use diablo 2's gamefiles extracted into folders. Adding an external StormLib.dll or libstorm.so next to DGEngine will add support for Diablo 2 MPQ files.

Run the game like this:

DGEngine gamefilesd2

Portable mode

To run in portable mode, create a folder portable next to the DGEngine binary.

Build

See how to build in BUILD.txt.

License

DGEngine is dual licensed (LICENSE.txt). If you use diablo file formats support (CEL/CL2/COF/DC6/DCC) the license is GPL3. If you don't use these formats, the license is zLib.