Results 18 comments of Dale Floer

@yentheo This doesn't help with the specific issue, but perhaps https://github.com/715209/nginx-obs-automatic-low-bitrate-switching is more what you're looking for. It's meant to do exactly the use-case you describe.

The monkey patch I ended up applying to work around #87 also removes the attempt to plot, so the allows me to properly get the "empty" response.

As a workaround I monkey patched out the call to `self.__write_file()` in: https://github.com/gbif/pygbif/blob/1508ca9193118ff1e1d101aef195a3c613330231/pygbif/maps/map.py#L187-L195 like so (I also removed the plotting related calls as they're extraneous for an API, and caused...

I've also been wondering something similar myself. I've got a UVC device and usbtop is only showing around 15MiB/s, which seems far too low for the amount of data it...

I did some more poking, and it seems like usbtop was accurate for the UVC device in bulk mode, but was still showing low for isochronous mode. Potentially there's a...

@danieldanielecki Have you put `PAL_MSTR.BMP` file from SimCity 2000 in the specified location and are still having the problem?

@danieldanielecki Retail copy of the game, not sure where you can buy the Windows 95 version these days. It can't be included here because the game seems copyright protected.

Those look pretty similar to the original sprites, so EA could probably argue they're a derivative work. To be completely clear, you'd need to come up with completely new, non-derived...

@TimonTheMicro I'm not qualified to say that rendering something in 3D is easier than doing it in 2D, but talking to people who do pixel art, they don't agree that...

@TimonTheMicro I feel like they designed the sprites originally so that the most interesting side was out. Putting a different side in the sprite out is probably going to be...