David Ellis
David Ellis
> City map with red/blue (or some contrasting) color scheme (highlight some areas) Maybe "bright red" / "dark blue" so the red is both the obviously highlighting color for some...
I presume this also depends on the various bindings releasing v4.0.0?
> > I presume this also depends on the various bindings releasing v4.0.0? > > I think so? Otherwise most of the code samples it would direct users to will...
Weren't they called "experimental" because we have issues crossing multiple icosahedron faces with the current algorithm, but that it could be possible to resolve? Did we find a solution?
The same containment configuration that we want to add to polyfill also applies here. Fully contained, centerpoint containment, and any part of the hexagon intersecting the circle are all things...
There isn't a direct function for that, but what you can do is: 1. For each pair of points in the polygon, [convert them to h3 indexes](https://h3geo.org/docs/api/indexing#geotoh3) 2. Call [h3Line](https://h3geo.org/docs/api/traversal#h3line)...
I like the proposed solution over the alternative.
Well, those two polygons do overlap. Polygons meant to be adjacent to each other should be using the exact same points on the shared sides, that's the only way the...
One thing that I have been wondering about in this whole discussion is: why are you calling geoToH3 in a hot loop in the first place? If you're trying to...
> @dfellis I'm primarily using `h3ToGeo`, not `geoToH3` (I use that here and there, like the users location) . Without revealing too much, a game mechanic allows players to see...