Elvis Araujo

Results 31 comments of Elvis Araujo

Quick update: you are probably aware of that already, but I'm reporting it anyway in case anyone wants to leave a comment about it: ![image](https://github.com/PCSX2/pcsx2/assets/27839354/f28b3ee7-f80f-4e0d-94f2-d2a628a293d4) Here's the GS dump: [Dog's...

Hello! As of build 1.7.4727 I can still reproduce the performance drop in the reported area. Sometimes it happens, sometimes it doesn't. Something in the game may trigger it eventually...?...

Sorry for the late reply, @refractionpcsx2 . I did what you asked me to do and apparently the dog color issue is indeed gone. Thank you for that. The other...

Here you have it: [SCES-51248 (531061F2).03.zip](https://github.com/PCSX2/pcsx2/files/13478613/SCES-51248.531061F2.03.zip) I can reproduce the performance drop by using this save state file. I'm also adding in the zip a copy of my memory card,...

> Okay, I didn't feel that was a good enough temporary measure, so here's a special version of PCSX2 you can use which should avoid the problem. > > [pcsx2-dogs-life-edition.zip](https://github.com/PCSX2/pcsx2/files/13478959/pcsx2-dogs-life-edition.zip)...

Thank you, @Squall-Leonhart . I wasn't aware of that. Should I wait for a fix for this soon or is there a recent build which I could be using before...

I can confirm that as of build 4.0.0-6195-625f532 the games are back to running again as far as I've tested. Thank you zilmar and Squall for your work. Thank you...

> i disagree, you had to physically remove this on a console so you should have to put in some work to do it on an emulator to. I understand...

> at some stage I plan to go over all the hot key implementation, at the moment the emulator handles the hotkeys, but it should go through the input plugin,...

> [ccae22a](https://github.com/project64/project64/commit/ccae22afc506481628249ad3dc04230021306c0f) might fix it Hello zilmar! Yes, latest nightly as of today did fix the issue, at least in the Mario Kart case. Thank you for your work. 👍