devwithu
devwithu
Try this. Player Settings -> Other Settings ->Internet Access = Requiere. and build. some info. on Developmnet build unity add '
question. i read tcp/ssl tls(https://netly.docs.kezero.com/#/), but it is confusing and old. Netly websocket support ssl ? i can use nginx proxy, but if Netly websocket support ssl then i will...
thanks answer. I should have read the document more carefully.
sorry. i do not have a solution on how to implement SSL/TLS in HttpListener. >I'm feel that version 4 will not be released and that this lib will die in...