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SHADERS FOR EVERYONE!!!! i have no idea wtf is going on

Results 6 EGSM issues
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shader:SetPixelShaderStandardConstant(PSREG_SHADER_CONTROLS, STDCONST_SHADER_CONTROLS) makes the game crash on map realod

bug

it also didn't appear on models with custom shaders in older versions, this may be useful to know for a future fix.

bug

the texture lod inside the shader can't go beyond 4 for cubemaps and 5 for 2d textures. ![no_lod_pic](https://user-images.githubusercontent.com/77431249/230056173-bfa5eb18-e0a7-4d7e-99ae-3fb9855550a1.png) lod didnt work for map's built-in cubemaps ![env_no_lod](https://user-images.githubusercontent.com/77431249/230052456-45c86727-dd98-4b73-a370-34a6a106972f.png) ![env_no_lod_pic](https://user-images.githubusercontent.com/77431249/230052875-77e96e55-eaf3-4975-b196-2aea9cc4f451.png)

bug

Binding param with name $envmap for the first time, sometimes, leads to crash. I have not yet fully figured out in which case this happens 100%.

bug

UV will work correctly only after one retry on map. The problem is observed with the shader for brushes.

When I tried to install EGSM, i got this error when starting the game ``` [MENU ERROR] ShaderLib: lua_initclf == NULL 1. unknown - [C]:-1 2. require - [C]:-1 3....