Christoph Kutza

Results 9 comments of Christoph Kutza
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@gtk2k I haven't looked through your code yet but you can usually reach a good speed by moving the image from a VideoTag directly into a Texture: https://github.com/because-why-not/awrtc_browser/blob/master/src/awrtc/media/RawFrame.ts#L193

@gtk2k do you plan to stream a specific texture or the unity screen? If you stream the complete canvas it can be quite fast: https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/captureStream It might be possible you...

I started porting [webrtc](https://github.com/because-why-not/webrtc_visionpro) and the [unity webrtc build](https://github.com/because-why-not/com.unity.webrtc_visionpro) to vision OS. If anyone wants to try this I uploaded a [vision os test project](https://github.com/because-why-not/uwebrtc_visionpro_testproj.git) Would be great if anyone...

I have excluded the webcam because this needs more work. Great to know it works on the device already! I will build a proper release today. @karasusan do you think...

> > I started porting [webrtc](https://github.com/because-why-not/webrtc_visionpro) and the [unity webrtc build](https://github.com/because-why-not/com.unity.webrtc_visionpro) to vision OS. If anyone wants to try this I uploaded a [vision os test project](https://github.com/because-why-not/uwebrtc_visionpro_testproj.git) Would be great...

I had the same problem. domain.net/bigbluebutton/api is not accessible. I tracked this down into the core docker. If I ran: ``` docker exec -it bbb-docker_core_1 /bin/bash netstat -plnt | grep...

Same issue here. Pretty sure it is a bug in the old mono windows build used in Unity! How to trigger the bug: 1. Press the play button to start...

Interesting. Thanks for the link. The comment says fixed in 5.3.6 and on the top it says 5.3.7. I am on 5.3.6 and it isn't fixed yet so I am...

@arleyandrada I just tested it. Works great! Thank you :)