Wang Kai

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What about using float to record the values used for scaling calculation and the rounded values for drawing and stuff for ImGui?

Additionally, I wonder if auto-completion and code structure display can be supported?

Thank you Aiekick! For this project and the patient explanation. Currently, I'm converting all icons in SVG format into a single ttf file and using ImGuiFontStudio to validate and generate...

https://github.com/SuperWangKai/iconify2font Uploaded scripts used to generate font files from iconify (https://github.com/iconify/iconify).

@aiekick Please see my last comment.

Haha, not really, I really wish this issue got fixed so I don't need to use my temporary scripts for the work around, which is never expected to be a...

Thanks for the all the work! It seems to be more complicated for the tree nodes because of the hierarchy I guess? Looking forward to the new feature!

These are the parameters Urho uses when `multiple` blend mode is applied and triggers the issue- ![image](https://user-images.githubusercontent.com/15721569/126347967-5aac7397-8f35-4b3e-9d29-3f83deb0e717.png) By enabling the DX11 Debug Layer, we can get this error output- ```...

Simple sample code for testing - https://gist.github.com/SuperWangKai/a07bebfee9738f817e9c79b8bf5302e1

https://github.com/urho3d/Urho3D/pull/2779