Lucas Jacques
Lucas Jacques
I got it to compile with these changes: https://github.com/devhyper/steam-audio/commit/77d58a76a83e00418e3ccb31fee69a48997612cf
> I could get the plugin to compile but the "Steam Audio" Mode doesn't show up (therefore cannot export the scene nor bake reverbs). Did you find a way to...
Here is the compiled plugin: [https://github.com/devhyper/steam-audio/releases/download/v4.1.1/steam-audio-package.zip](url) As for the build, I used the build.py script after running setup.py: 1. Open steam-audio/unreal/build/FindUnreal.cmake and replace ${UNREAL_EXECUTABLE_DIR} with the path to unrealbuildtool (ENGINEDIR/Engine/Binaries/DotNET/AutomationTool)...
So turns out I was using the 2.0 version of the plugin. When I put my build in I wasn't able to see the Steam Audio Mode either. I did...
I found a workaround, to disable KDE's theming of monero-gui: 1. Install `qt5ct` 2. run monero-gui-wallet with `QT_QPA_PLATFORMTHEME=qt5ct`
@whostea https://github.com/devhyper/steam-audio/releases/tag/v4.1.2
@googleooer Edit the .uplugin file and change 5.0.0 to 5.1.0
> > > Replying to [#210 (comment)](https://github.com/ValveSoftware/steam-audio/issues/210#issuecomment-1364141910) > > > > > > Thanks! Following this tutorial, I managed to get it to compile. [Here is my compiled version](https://cdn.discordapp.com/attachments/814066163075252230/1056765257344880731/SteamAudio.7z) (place...
@xmrvsbeast Updated screenshot: 
@selsta Should be good to merge now.