Dominic Graefen
Dominic Graefen
I would also propose to remove the different sendThis sendThat functions in the connectors and use a function that takes for example a LogType.WARN or LogType.INFO as a parameter.
I think you could shrink down all your connector classes and maybe others to just a few lines of code, by removing all the code that is basically copy &...
Additonaly I saw that there is no need to extend the AbstractConnector. I would rather use it in a compositional sense than an abstract.
We need to build a new paket.unity3d.exe which links against a newer version of paket.core. Basically updating the dependency in the project and fix changes in the api.
You should be able to just change the project root with ``: https://github.com/ahmedkhalf/project.nvim/blob/main/lua/telescope/_extensions/projects.lua#L165
In my team we maintain a lot of projects, they are all C# and need to support an ancient .NET runtime (3.5), but were all created with ProjectScaffold anyway. Obvious...
You can merge this into master if you're confident it works, as I (shame on me) haven't setup any UnitTests yet.
I can have a look at the invoke method! There is also an ActAsArtifact mixin in buildr which every toolkit should make use of!
Is this the intended behavior of (copy-) locales? http://www.herrodius.com/blog/123
Haven't tested this yet? Can we close this issue?