wigglebone
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Adds jiggle physics to bones of a Skeleton
### Godot version v4.2.2.stable.official ### Issue description https://github.com/detomon/wigglebone/assets/36207658/3181f4ff-12b8-4837-a255-62cff465bbcf above is a video showing the issue, whenever the character moves the wigglebones seem to clip into her as she moves around...
### Godot version v4.2.2 Stable ### Issue description Hello! I'm currently having big trouble trying to implant a jiggling tail with the addon. As I can't figure out how to...
### Godot version 4.3 Stable ### Issue description I have a character that uses SkeletonIK3D to look around and has ears that wiggle. After I updated my project to 4.3...
### Godot version v4.3.stable.official [77dcf97d8] ### Issue description A WiggleBone attached to a PhysicsBody3D or to a node that's moved with `_physics_process()` will move incorrectly if the physics tick rate...