dethstryke01

Results 35 issues of dethstryke01

(Note: large parts of this mystery are resolved in the next comment) With 146 save files in the folder (184 total files including github zips), I've started noticing that saves...

Some tiles on conveyor belts are "blocked," and pathfinding also seems to become extremely confused around them. https://youtu.be/BRogQm5x4Iw?t=4150 Window 10 x64 22H2 OpenApoc version 0.0.930 no mods in use [settings.zip](https://github.com/OpenApoc/OpenApoc/files/14152413/settings.zip)...

!BUG! low priority
UnitAI / Behaviour
Verified / Replicated
Pathfinding
Battlescape
Map Issue

https://youtu.be/63fpekZ9_sg?t=84 [save_save 151.zip](https://github.com/OpenApoc/OpenApoc/files/14362862/save_save.151.zip) Window 10 x64 22H2 OpenApoc version 0.0.930 no mods in use [settings.zip](https://github.com/OpenApoc/OpenApoc/files/14362869/settings.zip)

!BUG! low priority
UnitAI / Behaviour
Verified / Replicated
Pathfinding
Roadmap
Battlescape
Map Issue
Better Design Required

It's not clear to me what caused this situation. https://youtu.be/63fpekZ9_sg?t=2934 [save_save 160.zip](https://github.com/OpenApoc/OpenApoc/files/14363078/save_save.160.zip) Window 10 x64 22H2 OpenApoc version 0.0.930 no mods in use [settings.zip](https://github.com/OpenApoc/OpenApoc/files/14363023/settings.zip)

!BUG! low priority
Battlescape
Further Information Required

https://youtu.be/lo4DmTh9TWY?t=2280 [save_save 124.zip](https://github.com/OpenApoc/OpenApoc/files/14349080/save_save.124.zip) Window 10 x64 22H2 OpenApoc version 0.0.930 no mods in use [settings.zip](https://github.com/OpenApoc/OpenApoc/files/14349082/settings.zip) More tiles in a UFO visible without LOS: https://youtu.be/rG2YzSH-7iY?t=2366 [save_save 141.zip](https://github.com/OpenApoc/OpenApoc/files/14359692/save_save.141.zip) Again on a different...

!BUG! low priority
Verified / Replicated
Battlescape
Map Issue
Line of Sight (LoS) / Line of Fire (LoF)
Better Design Required

After the multiworm moved a bit, he became targetable again. https://youtu.be/63fpekZ9_sg?t=167 [save_multiworm untargetable.zip](https://github.com/OpenApoc/OpenApoc/files/14362914/save_multiworm.untargetable.zip) And also: https://youtu.be/BRogQm5x4Iw?t=6105 Window 10 x64 22H2 OpenApoc version 0.0.930 no mods in use [settings.zip](https://github.com/OpenApoc/OpenApoc/files/14362916/settings.zip)

!BUG! low priority
UnitAI / Behaviour
Verified / Replicated
Pathfinding
Roadmap
Battlescape
Map Issue
Line of Sight (LoS) / Line of Fire (LoF)
Better Design Required

https://youtu.be/rG2YzSH-7iY?t=2484 [save_save 141.zip](https://github.com/OpenApoc/OpenApoc/files/14359769/save_save.141.zip) Window 10 x64 22H2 OpenApoc version 0.0.930 no mods in use [settings.zip](https://github.com/OpenApoc/OpenApoc/files/14359779/settings.zip)

!BUG! low priority
UnitAI / Behaviour
Verified / Replicated
Pathfinding
Roadmap
Battlescape
Map Issue

This group had two skeletoids, three anthropods, one hyperworm, and one multiworm egg. They also had devastator cannons. Pretty spicy. https://youtu.be/lo4DmTh9TWY?t=442 [save_save 121.zip](https://github.com/OpenApoc/OpenApoc/files/14349261/save_save.121.zip) Window 10 x64 22H2 OpenApoc version 0.0.930...

!BUG! low priority
Verified / Replicated
Roadmap
Battlescape
Map Issue
Better Design Required

Shooting between adjacent tiles in a grav-lift seems to be impossible. https://youtu.be/Lgxlf0U-09I?t=1920 Window 10 x64 22H2 OpenApoc version 0.0.930 no mods in use [settings.zip](https://github.com/OpenApoc/OpenApoc/files/14166034/settings.zip) [save_test 7.zip](https://github.com/OpenApoc/OpenApoc/files/14166035/save_test.7.zip) Second case where shooting...

UnitAI / Behaviour
!BUG! MEDIUM PRIORITY
Verified / Replicated
Pathfinding
Roadmap
Battlescape
Line of Sight (LoS) / Line of Fire (LoF)

I understand that this is probably a very problematic issue from a game design point of view. I only want the best for them, and I want them to have...

UnitAI / Behaviour
Verified / Replicated
Roadmap
Battlescape
Map Issue
Better Design Required