derlineUn
derlineUn
you need to use idapro or ghidra to identify a pattern of the jump tables and modify the XenonAnalyse\main.cpp file so that it fits the logic of your game ...
at the bottom of the main.cpp file there are some patterns that you can use as a starting point to look for the pattern in your game. You need to...
> Press "Repetir" and see where in the code this happens. You need to be debugging the tool to see that. can i ask you how can i debug the...
unfortunately I had no luck, I ran the debugger in xenonrecomp and this message appears: "Exception thrown at 0x00007FFDD098B699 in XenonRecomp.exe: Microsoft C++ exception: std::bad_alloc at memory location 0x000000875E6FE020. Unhandled...
the tool managed to find 50% of the functions that xenonrecomp considers to be wrong, but for some reason it couldn't find the others, and when I run the tool...
just waiting for the official usage guide and beating my brains out without it