Denis Levesque

Results 30 comments of Denis Levesque

@Andreyogld3d These crashes will be fixed in the next release.

@y2keeth That's a good point! It isn't currently an option, but we will be sure to add it to the next release.

@yoanlcq Thanks for the report! These crashes (and a few other GLTF crashes) should be fixed in the next release.

@daniilpetrov In the next release the negative value issue should be resolved. Also, the BC6H codec assumes the input data is in RGBA order, so ARGB won't work as you...

I'm not sure what the issue is here. The input image has 7 mipmap levels per cubemap face, and from the output here Compressonator processed 42 images (6 faces *...

@sherief Thanks for the update! It looks like the extra cubemap faces only show up in RenderDoc, not in Compressonator. We will look into this further.

@mosra Thanks for the suggestion! We'll see about implementing this fix in the near future.

@xiazhibin ASTC is no longer officially supported in Compressonator, so this will not be fixed.

I just tested this on my local machine, and it appears to be working in the latest release. This issue can probably be closed.