dementive
dementive
- [x] I'm the package's author and/or maintainer. - [x] I have have read [the docs][1]. - [x] I have tagged a release with a [semver][2] version number. - [x]...
- [x] I'm the package's author and/or maintainer. - [x] I have have read [the docs][1]. - [x] I have tagged a release with a [semver][2] version number. - [x]...
Makes the output of the --stats argument easier to read. * Formatted the output of each core properly into a table, the spacing was slightly off before. * Colored the...
To run the linter or formatter with a pre-commit hook the `setuptools` library has to be installed into the pre-commit library. Currently the .pre-commit-hooks.yaml does not do this, updating it...
C++ documentation for tutorials/best_practices. I mostly have this done but it definitely needs some feedback/review/testing. General question about the rest of the cpp documentation going forward: Should I add the...
I have been writing a project entirely in GDExtension C++ and I noticed the Godot 3.6 documentation had C++ snippets all over but there are still not any C++ snippets...
### Already reported ? * - [x] I have searched the existing open and closed issues. ### Regression? Definitely a regression - something broke after update (requires bisect) ### System...
This removes all of the std::set usage and replaces it with Godot's RBSet. I'm making this a draft for now because it will not compile until https://github.com/godotengine/godot-cpp/pull/1841 gets merged, but...
### Godot version 4.5 ### godot-cpp version 4.5 ### System information Linux ### Issue description I just finished up setting up my code to compile for both godot-cpp and as...
This adds the "Unity Build" scons options `scu_build` and `scu_limit` from the Godot build system. For the most part this works the same way as it does in Godot. It...