DelonChen
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DelonChen
LOCK( bufferedImage = buffer[@(nextIndex)]; if (bufferedImage) { if ((int)_incrBufferCount < _totalFrameCount) { [buffer removeObjectForKey:@(nextIndex)]; } [self willChangeValueForKey:@"currentAnimatedImageIndex"]; _curIndex = nextIndex; [self didChangeValueForKey:@"currentAnimatedImageIndex"]; _curFrame = bufferedImage == (id)[NSNull null] ? nil...