Damien Delmarle
Results
3
comments of
Damien Delmarle
so if i understand, add a script on player object like PlayerGuild.cs where the server will set and sync data on event from connection and player inputs( create, leave etc)...
unet support ipv6 out of the box, is your server using ipv6 ? you could also solve this by using dns name
a complete example like the one that were discussed in a ticket: simple character creation, selection with only field like name, gender. include things like how to structure and what...