Debarko De
Debarko De
The load spritesheet expects {frameWidth: x, frameHeight: y}. The line in question uses the Phaser 2 format. I think it might not work. > TextureManager.SpriteSheet: Invalid frameWidth given. https://github.com/photonstorm/phaser-examples/blob/921295a5d7316e7f860a466644948f2eb32cf640/examples/phaser3/075%20blitter%20tilemap.js#L7
Phaser 3 doesn't work with this function https://github.com/photonstorm/phaser-examples/blob/921295a5d7316e7f860a466644948f2eb32cf640/examples/phaser3/075%20blitter%20tilemap.js#L6
Geo point in elasticsearch takes lat, lon Instead lat, lng is sent from this connector. Can we please fix it. Or at least tell point out where it is. I...