deathking61

Results 9 issues of deathking61

ok so i have some maps that i play on (for like a zombie invasion) and the issue is ACF cannot kill any of them :( is there a way...

could you guys possably mack it so we could change the length of most gun barrels? so we could shorten the guns for smaller contraption? this would add more (least...

[ERROR] addons/acf/lua/effects/acf_bulleteffect/init.lua:111: attempt to index local 'Bullet' (a nil value) unknown - addons/acf/lua/effects/acf_bulleteffect/init.lua:111 [ERROR] addons/acf/lua/effects/acf_bulleteffect/init.lua:111: attempt to index local 'Bullet' (a nil value) unknown - addons/acf/lua/effects/acf_bulleteffect/init.lua:111 still comes up i...

ok, so here is the deal this is something I was able to do in the past on the past version of ACF I was able to ENABLE parenting on...

upon spawning the racks / missiles i get this: [ERROR] addons/acf-missiles/lua/entities/acf_rack/init.lua:495: attempt to call method 'SetNetworkedBeamFloat' (a nil value) 1. UpdateRefillBonus - addons/acf-missiles/lua/entities/acf_rack/init.lua:495 2. unknown - addons/acf-missiles/lua/entities/acf_rack/init.lua:512 and its spammed...

ok< so when using these on a moving platform the missiles when you reload them don't spawn where they are supposed to they tend to spawn a bit off actually...

ok so where does this addon make it so the missiles fall out of the sky? i wanna change this so i can have them fly further without this issue...

so i managed to get it so acf (not the missiles) can parent but it has to be a weld parent or it wont work then i wondered "how can...

is there a way to allow the ACF racks to parent to say a prop and allow it to STILL work? as I have a few contraptions I wanna make...