Results 63 issues of deathcap

Currently all new worlds begin with both rain and thundering enabled. This PR changes this so new worlds begin with clear weather, no rain and no thundering. Although currentlyRaining and...

PR: Ready To Pull

Dig a block, receiving this console log message: voxel-sfx sound not found: break/block URL: undefined sfx.js:63 Chrome 50, with clean reinstall of voxelmetaverse as of today: voxelmetaverse $ npm ls...

bug

enhancement

Perform a simple automated "smoke test" periodically, to ensure the project can be built and runs. Ideally this test would run periodically even with no project code changes, since there...

Fixes to work with three.js r58, npm 1.3.11, and also voxel-engine 0.19.0 (https://github.com/troffmo5/voxel-oculus/pull/3)

voxel-clientmc listens for and sends some protocol packets itself, but it really ought to only access the API in mineflayer, and have it have intimate knowledge about the packet protocol...

refactoring

voxel-clientmc registers some of its own blocks, others it gets from other voxel.js plugins. Ideally all or most of the blocks would be provided by other plugins, to allow independent...

refactoring

Send mined blocks to the server

missing feature

Currently when you click a block, voxel-clientmc will call mineflayer's dig() method, which handles starting and stopping digging. So you only need to hit it once, then mining will occur...

missing feature

Would be awesome to have a live server accessible with voxel-clientmc (e.g., running [wsmc](https://github.com/deathcap/wsmc)), to make a better public demonstration (where anyone could simply click a link to try out...

enhancement