Dan Bechard

Results 21 comments of Dan Bechard

I saw in the itch.io comments a lot of people being confused about how to delete wires, so adding the red "X" for a selected wire (and adding wire selection...

Agreed, just pointing it out. Feel free to close if not considered a bug. :)

This is the real error if you inspect the response (at least in my case, I used GHunt companion in server mode to generate the token): ``` { "error": {...

I was trying to design a simple modal with a textbox and an ok/cancel button and realized I couldn't tab from the textbox to the buttons. I pressed tab by...

Please do this.. I really don't want to have to install Python to build a single header file.

@dbaileychess Why was this closed? Lack of tests? I spent the last few hours trying to debug obscure template errors caused by this and been ripping my hair out, would...

There’s a cool animated one in a lot of Linux distros (I think during boot, I don’t recall): ....| ..../ ....- ....\\ (Back to start) The last character spins until...

It would be nice to have a second grid layer purely as a visual guide when editing a tilemap layer. E.g. when editing a 32x32 tile I want to display...

@Cleroth `enet_socket_create` takes an `ENetSocketType` as a parameter, which can either be `ENET_SOCKET_TYPE_STREAM` or `ENET_SOCKET_TYPE_DGRAM`. While it makes no sense to use this with an ENet host/peer etc. it is...

@0x416c69 What is the status of this? Has anything been shared privately, or do you think you'll ever be able to post the work done so far publicly (i.e. do...