Divided by Zer0
Divided by Zer0
This would be a way to workaround the text blurriness when the card is scaled up using the scale property, such as when focusing on hand. One options if to...
Seems like it's too much stuff for github. Need to find a way to split it up. Easier would be to adjust my code to split the wiki export before...
Currently the game comes with one card back. I'd like to have more options. In fact I'd like this to be one of the easiest things to contribute, without necessarily...
For even more readability
Will make it easier to read.
Integrate with Nakama for [multiplayer and networking](https://heroiclabs.com/docs/index.html)
The Quick start is getting monstrous. It might be worth writing a script to create a new custom folder ready-to-go
Make focus hightlight always appear in one position, unless the mouse would move under that position
Suggestion from Twitter, to avoid having it more around the screen so much
Idea for a new godot tool for CGF. The designer should be able to use script building blocks. One block for triggers, children blocks for position, children blocks for each...
Looks like it would be [the more appropriate setup](https://docs.godotengine.org/en/stable/getting_started/step_by_step/resources.html#creating-your-own-resources)