Results 765 comments of daxpedda

> > Right, that would definitely be the most straightforward way to improve the situation. > > Not sure I follow: runtime linking (and dynamic linking) is rather straightforward if...

Just checked MESA, they also just rely on `dxil.dll`: https://gitlab.freedesktop.org/mesa/mesa/-/blob/8491b1fd5e7c97edc104a3ac3b8ece5464e652b0/src/microsoft/spirv_to_dxil/spirv2dxil.c#L141-167

That's awesome, thank you for the update! I guess the work necessary will need some time (microsoft/DirectXShaderCompiler#4766), but it seems to me that at the end there won't be a...

Thank you for all the detailed responses, it really clears up a lot of misconceptions I still have. > * Or expected to [be available on the system](https://archlinux.org/packages/extra/x86_64/directx-shader-compiler/); I briefly...

> This is more a case of the user providing it themselves, either in PWD, or via an env var (that may have been installed by another tool, the Vulkan...

> (Without reading context in that issue) this effort could still allow you to more easily embed a `hassle-rs` shader compilation invocation in a buildstep, or in a minimal Rust...

Hi, I have a question about how to approach running multiple applications on the same server. In my scenario I would just compile all applications into a single unikernel image...

I may have misunderstood this issue, I believed it was about potentially making Uhyve a type-1 Hypervisor.

> Unwinding is only available on the major Tier 1 targets windows, linux and mac OS anyway. Rusty-hermit always aborts on a panic. I didn't realize that, is unwinding a...

Considering this comment was left before https://github.com/rust-lang/rust/pull/74682, I think this can be done now by contributing to [`backtrace-rs`](https://github.com/rust-lang/backtrace-rs). If you look in the issue tracker/PR's, already a couple of contributions...