Dav
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Dav
same here, tomorrow i'll check the code inside the mod and update it
unnlocked by setting following code on serpulo.js inside the mod's zip const goldMountains = new SectorPreset("goldMountains", Planets.serpulo, 10); goldMountains.captureWave = 30; goldMountains.objectives = Seq.with( new Objectives.SectorComplete(SectorPresets.stainedMountains), new Objectives.Research(Vars.content.getByName(ContentType.block, "goldmod-goldCrucible")), new...