David Han
David Han
I just repro'd this. Wierdly, when placing the circle at exactly the middle of the screen, as in your example, there was no wobble. The circle looked like it didn't...
https://user-images.githubusercontent.com/10100613/147839789-20336892-37ed-466b-820f-1d6f4025d040.mov
RE: PixelatedScene I didn't know this was a thing! I just tried it, and here's what it looks like to render on a virtualSize 1/4 the windowSize: ``` suspend fun...
I do now see that If I use the graphics builder directly, I can* build lines with strokes: ``` graphics { stroke(myColor, lineWidth = 4) { moveTo(...) lineTo(...) } }...
Thanks! Agree with the path forward. So if I understand this correctly, the OpenGL api *does* support stroke width, but the OpenGLES/WebGL implementation *doesn't support* this? If so, then what...
I'm seeing this issue as well. Tried with JDK 1.8, 11. On MacOS. With a seemingly simple program (1 shape moving around), I see a slight but noticeable stutter every...
Sure! The output of `java -version` is: ``` openjdk version "19.0.2" 2023-01-17 OpenJDK Runtime Environment (build 19.0.2+7-44) OpenJDK 64-Bit Server VM (build 19.0.2+7-44, mixed mode, sharing) ```