David Lai

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After a few more tests on *Similarity Hash*, I find that I miss understand the use case of it. (facepalm) It's more useful on *Searching* (obviously), so I think, unless...

Hey @mottosso, thanks :) ( I should type the second post faster :P )

How about also including "scene saved" ? So the checkbox will be like "Close after scene open/save".

Awesome post ! But I though the `model` was the brain ? The thing that handles the business logic, and the `control` is the nerves. Controls receive the user inputs...

> Is it like a per task metadata, so the config can disable/enable plugins? Yes, per task metadata that can be applied to each asset, and for example, like in...

Our use case is, a rigger can set for one or more assets' rigs that is currently working on, which can be safely auto updated when model is being published.

> Side question about "auto update". How are you tracking this and when does it get triggered? @tokejepsen We have a simple dependency tracking mechanism, but only in Maya. When...

If we move the option's defenition it into a higher scope like "assetOptions", then the project document would be like: ```json { "type": "project", "config": { "assetOptions": [ { "name":...

A note to self: Need to pay attention on existing entries in assets like "startFrame" or "endFrame" (or "frameStart", "frameEnd"), since those may have been written into the asset document...

Yeah, that would work in our case even better 🚀