Davide Perozzi
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Davide Perozzi
@maxwellito A fps lock would be nice after migrating to time based animations. To drop off some potential entry points here (regarding the fps lock): PixiJS has a nice way...
Hey @paullangton, I probably just forgot to update the README, but the progress has x and y properties too, so it should be `progress.y * 100` instead of `progress *...