davidejensen
davidejensen
As a next step to understand the best solutions we will analyze the demo made by Mendez, we will analyze how the catalysts generate the snapshots we use of the...
At the following link a dummy version of the new map can be checked and tested: https://play.decentraland.zone/?renderer-branch=feat/Map-Render It currently has just the map show in the map tab, with move...
Do we already have on figma the UI for this functionality?
Considerations on this functionality: * The whole teleport mechanism is handled by kernel, the new function integration will mainly happen in kernel and the unity-renderer will just be responsible to...
@RominaMarchetti @olavra I have a couple of concerns about this design: * Are we sure we want the draggable home point in the map with the current map? With the...
Waiting for kernel issue https://github.com/decentraland/kernel/issues/444
After the following initial design: it has been decided to change the button to a toggle with the following behavior: * when we toggle on we set the parcel we...
@Kinerius the cause is for sure the hologram avatar, the object that is used to fade between hologram and real avatar is most likely where the head cuts
@kwspgoliasz could you please check if this is still happening? I'm not managing to reproduce it and it might be that it was fixed with recent changes to the hologram...
Not happening anymore for what I can see, closing