david2611
david2611
Thanks again for your comments and apologies for the exceedingly delayed responses from me. You make a very good point and fence post issues came up frequently when we first...
Bug was found to be a mathematical issue in the provided starting pose for the Miniroom environment. Quaternion provided was mathematically invalid causing a large error in rotation of a...
Closing issue after time elapsed from seeming solution launch
Local testing seemed to show this issue as fixed. Closing due to inactivity
Apologies for the massive delay on fixing this issue. We found that the error stemmed from multiple bugs in generating noisy odometry that we had to implement quickly when transitioning...
Local testing seemed to fix this issue. Closing due to inactivity
The amount of time PDQ takes per image is dependent largely on the number of detections you are producing as the most time intensive part is calculating the pixel-wise probability...
@sigeisler did you ever manage to figure out what was going on in your evaluation?
to be getting 1 minute per image timings I would be (hopefully) expecting high hundreds of detections but I will be honest, I don't have a an accurate estimate for...
We currently do not support getting ground_truth bounding boxes for each object when receiving observations after each action. The ground-truth bounding boxes for the objects of interest can be found...