David Churchill

Results 22 issues of David Churchill

Check next item in build order, if it needs a prereq, add it to top of BO. If it needs supply, add supply to top of BO. This should make...

feature request

1>..\source\MicroManager.cpp(12): error C2280: 'BWAPI::Unitset &BWAPI::Unitset::operator =(const BWAPI::Unitset &)': attempting to reference a deleted function Happens whenever I try to assign a Unitset, for example: Unitset a; Unitset b; a =...

bug 🐞
Priority-Critical

Had these two crashes today when playing a bunch of games on 0 speed / 256 frame skip ////////////////////////////////////////////////// TIME: Mon Sep 28 01:39:19 2015 VERSION: 1.16.1.1 BWAPI: REVISION: 4708...

bug 🐞
Priority-High

I can't find a 'safe' way to exit the game (and close Starcraft) from a .dll bot other than just calling exit() which sometimes causes SC to crash.

I see that GameInfo has some path-finding information, specifically whether a given 'build tile' is walkable or not. Is this the highest resolution information that is available in the API?...

When I use the arrow keys or the mouse to scroll the screen during a bot game, it moves way too fast for me to be able to use it...

AbilityData has no 'name' field like UpgradeData, UnitTypeData, and BuffData do, is link_name the proper value? If so, is there a reason it is named differently than the others?

It seems that the mineral and gas cost of Lair and Hive in the API are cumulative. For example, the cost of the Lair is listed as 500 minerals and...

Is there anywhere in the API that exposes how many 'build tiles' a mineral field or geyser blocks?