Dal
Dal
@JoshEngebretson I'm experiencing this same issue now... I've downgraded every component (code, VS, compiler) to earlier versions and still getting this weird problem. I'm not on the insider fast track...
@JoshEngebretson I've tried building from the Build_AtomicEditor.bat, CMake_VS2017.bat, and from CMake gui, it still results in the same problem. I've done a clean checkout of the latest master, and also...
 @JoshEngebretson It just seems to keep crashing in the KernelBase.dll I guess I will try switching Windows to the fast track, maybe if it is a MS issue its...
I've been trying to get out of the insider builds for ages, but it has a life of its own. It won't let me go backwards or forwards right now.
....and now it builds. 2 days of fighting with git rollbacks, reinstalling visual studio, nuking my VS settings etc. and the solution turns out to be I needed a new...
+1 :) Typescript is definitely the way forward. I think the public tsd repos are more for providing third-party typings for libraries where the original authors are not interested in...
Yep, I've got the stride set to the lowest density and it doesn't look bad, but there's still quite noticeable LOD switching. I've experimented with higher strides as well to...
I just used your clipmap_multi although I could try scaling it... It occurred to me as well we do have geometry shaders now in Godot 4... I'll see if I...
Ah yep, Sleep(1) in Windows using windows.h is in milliseconds whereas sleep(1) on Linux using unistd.h is seconds... gotta love C. Odd though, as it did seem to be snapping...
Worth noting that most of the email server projects on github (including mailcow and modoboa) are really just wrappers/interfaces for old school complicated C/C++ binaries like dovecot, postfix etc. They're...