darkf
darkf
Streamlining the README is probably going to depend on: - [ ] #68 - [ ] #77 - [ ] #31 (non-essential) - [ ] #23 (probably) - [ ]...
Note: This requres implementing (timed!) temporary bonuses on stats (and possibly skills?)
It looks like there's some other archaic cruft in there, like `endBarter` (unused).
Note that we now supply the intensityColorTable with the game, so generating it would just be a nice-to-have.
This is going to depend on #105 mainly.
jQuery is gone now, instead we have show/hide/showv/hidev (for display vs visibility.) We need to figure out now if we can just switch to using display for all of them...
Mostly done, just a few minor issues like text formatting and savegame list highlighting.
Highlighting is done. A few more issues remain: - [x] Save item highlighting - [ ] Formatting the list nicely, with appropriate padding/margins - [X] The "Load/Save Game" text on...
A few more of those were done; mainly screenshots and scrolling is left, the other things are very minor issues.
The existing save/load UI was reimplemented in the new UI lib as per #105. It should be easier to implement these features now.