Kalyanaraman Santhanam
Kalyanaraman Santhanam
check these parameters - 1. whats the provisioned kinesis shard count ? 2. max_records per GetRecords ? 3. since the records are processed serially, how long does it take for...
@sfai05 : the way i handled this problem was that I wrote a CompositeS3Emitter initializes multiple S3Emitters and takes a customer object having data ie `byte[]` and `metadata` about the...
@HeartSaVioR :+1: Any ETA on this pull request getting merged to master ?
where you also able to build for ios/android successfully ?
Weird .. It says that it uses system.net.sockets which requires pro license. On Friday, October 17, 2014, lyonmen [email protected] wrote: > yes for Android, i didnt try o ios yet....
thanks man ! appreciate the effort :+1:
Sorry I closed the issue w/o testing. Still the same error License error. This plugin is only supported in Unity Pro! SqliteDatabase:ExecuteNonQuery(String) (at Assets/sqlite3teste/SqliteDatabase.cs:192) SqliteDatabase:ExecuteNonQuery(String) (at Assets/sqlite3teste/SqliteDatabase.cs:191) Sqlite3Teste:CreateDatabase() (at Assets/sqlite3teste/Sqlite3Teste.cs:89)...
http://docs.unity3d.com/Manual/Plugins.html The DLLImport seems to be a Pro only feature.
ok ! i tried the library in a different laptop and it worked .. :weary: