Dany.L

Results 14 comments of Dany.L

I will work on this issue, and finish it step by step. Some basic functions we need to develop firstly, before we start the render development: 1. OpenGL ES display...

I will try to make a pull request about the display driver around next weekend (April 20), and let you know if there is any risk.

Still working on it. The driver is ok now to show an array with GL_RGB565 data, but not the buffer created by lvgl. I guess it's because there is a...

[PR](https://github.com/danyyliu/lvgl/pull/1) updated. Currently, I executed some examples in lv_port_pc_vscode. It's shown correctly, and the basic action for mouse move and click is added. ![image](https://github.com/danyyliu/lvgl/assets/24490390/22a789c0-a45d-43ef-aa7e-e2459bbe9171) For the driver, there are still...

Updates in one sentence: With current code in [PR](https://github.com/danyyliu/lvgl/pull/1), example in [doc](https://github.com/danyyliu/lvgl/blob/opengl_dev/docs/integration/driver/opengles.rst), and enable LV_USE_OPENGLES, we can create/exit GLFW window with examples show correctly and mouse/ESC_KEY work correctly. Updates: 1....

> Our project may use gles for drawing instead of sw. Does the official currently have plans to use a specific version, 2.0 3.0 3.1...? We will work on it...

In my mind, this is an issue caused by some code related with the Windows system. ![image](https://github.com/lvgl/lv_port_pc_vscode/assets/24490390/7739b032-b673-48b4-a638-0e4b81c41f27) From the previous information, I think we can get a conclusion that printf...

I haven't done any test like this in Windows. Could you please try it with hello world test without LVGL? I want to see what happens with the console in...

So, it should not be an issue of vscode or clion. Maybe you can check if there is any code in your project is doing something with the console. I...

> > Well if the glfw3 layer would be separate it would allow for GLES in both glfw3 and SDL drivers. > > If we keep both then it makes...