Dante Tsang
Dante Tsang
even with the fix from @Darkmax, it still doesn't work for second time. Any idea?
Ok, just figured it out it. In stead of always 0 for ios, try 1 for unityID
so for the current version, I have to replay all events to reflect the most updated state after server restart? Thanks.
Is this fixed? Will it cause race condition?
if using SimpleEventHandlingStrategy then it shouldn't be any race condition? Anyway, thanks for your amazing work @maxekman
I am still having this issue on my Mac with Docker Desktop v4.13.0
same here, reverted back to 3.10
any update on this?
Same here and it breaks the test cases