SF5DInput
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DirectInput support for Street Fighter 5 PC
_Bitwise_hash doesn't exist in newer build systems on Windows. This change redefines it according to the migration recommendations [here](https://learn.microsoft.com/en-us/cpp/porting/fix-your-dependencies-on-library-internals?view=msvc-170). Hopefully this doesn't break the build for old systems. Someone should...
I'm trying to fork the repo to do some of my own work on it, and _Bitwise_hash hasn't worked since VS 2015 or something. It was never supposed to be...
Necessary to support HiFight's FOOTSIES which uses [XInputDotNet](https://github.com/speps/XInputDotNet/) with a [binding](https://github.com/speps/XInputDotNet/blob/master/XInputInterface/GamePad.cpp#L50) on XInputGetStateEX (undocumented ordinal 100). That's actually this one that we call for xinput devices For some reason I...
I'm super new to fightsticks in general but I happen to have a fightstick mini by hori and I cannot quite get it to work properly. If I turn on...
Some controllers do not have analog sticks, only DPad, so the training shortcuts are unavailable. A hotkey scheme like the following would be useful: - Restart: (Hold) Select + HP...
It used to work perfectly until a while ago, then it suddenly stopped working. I used version 0.0.2 when it stopped working, now no version of it seems to be...
Please test this automated AppVeyor Build... https://github.com/dantarion/SF5DInput/releases/tag/v0.0.7