Dan Rossi

Results 222 comments of Dan Rossi

Took ages but my offset code works. The final code looks like this when launching a session. Orbit controls needs to be updated manually once to get the final camera...

I've got extra tests to display the situation. Non-WebXR camera will display at a wrong position unless the x position is corrected, or the mesh y is rotated and camera...

Is there a simple fix for this ? It seems when I try and apply the x rotation to tilt up is not directly centre and neither is the y...

With Occulus any Chrome and Firefox works. With Mixed Reality it's Edge Chrome only that webxr becomes available. It's a HP headset they are testing but there is an Acer...

There is a black layer that flashes up when trying to start a session. Not sure where in the graphics is happening in the browser or external.

I'm sorry to cause fuss. I also reported to Microsoft via feedback hub. But they never responded ! This WebXR only functions in Edge Chrome for WMR headsets, the HP...

Some code I've had to do to temporarily work around it until figure out what is going on. ``` this.renderer.domElement.addEventListener( 'webglcontextlost', () => { //console.log("context lost xr enabled: ", this.isVREnabled);...

Any possible fix for this ? The fault is still there and sometimes just fails to launch at all in WMR headsets.

I have to rebuild for linux anyway it seems because libsndfile is not up to date with either ubuntu or debian. I have subclassed it, and worked with them to...

I've released the extension for extracting the bext and iXML chunks after getting info on allocating memory to the struct without using malloc. It seems you need to hold the...