Dan Maas

Results 13 comments of Dan Maas

I believe this might be the result of some version skew among the Expo and Three packages. Below are the list of known-good packages I am using: ``` "dependencies": {...

Thanks @bonbertr for the work around! After some more digging, I think the root cause could be here, the native C++ implementation of expo-gl: https://github.com/expo/expo/blob/master/packages/expo-gl-cpp/cpp/UEXGL.cpp The `loadImage()` function has a...

I know the feeling XD. Out of curiosity, are you still using React Native at all, and if so with what graphics API? Or did you go 100% native?

With Expo SDK 45, I bisected versions of `three` and found that `TextureLoader.load(url)` works fine with `three` = 0.136. Between 0.135 and 0.136, there were changes to how GL textures...

One more thing I noticed, as of serverless 2.38, the config provider.role has now become provider.iam.role. So in `lib/stackops/lambdaRole.js` line 18: ``` if (_.has(this._serverless.service.provider, 'role')) { ``` needs to become...

Seeing the same thing (without Hermes, actually - React Native 0.59.10). Here is my full stack trace - note this seems to happen during the Google build-bot test, when it...

Switching to Hermes fixed my crashes.

In my case, this issue also affected only some devices. I think it has something to do with the network stack or driver on the device. Or how they interact...

Good point @stevenpall . I think I missed the 0->1 scale-up issue because my setup always has SCALE_UP_MESSAGES=1. Seems like a simple fix might be to adjust the scale-up logic...

I'm experiencing the same issue with an `expo-three` based app. It seems like some kind of problem with the asset or TextureLoader system.