Danilo Gasques
Danilo Gasques
Hello everyone, I am here dealing with the same issue of misaligned holograms. This issue stems from `ARUWPVideo.cs` using `Windows.Media.Capture` (C#) to receive video frames. As far as I can...
Hey @DanAndersen, I just went through your code, and I am mind-blow! I could not imagine that it would be so simple to get the extension data from the frame...
Hello, I am having the same problem. It seems to be related to changing versions of the MIDLRT Compiler (it goes from `8.01.0622` to `10.00.0206`) and the source code in...
Honestly, at this point it is worth looking at this instead of upgrading the MixedRemoteViewCompositor: https://github.com/microsoft/MixedRealityCompanionKit/tree/master/RealtimeStreaming. It is written using C++/WinRT instead of the deprecated C++/WRL. Also, it runs on...
Point of information: NV12 does not have native support for the alpha channel (See https://wiki.videolan.org/YUV#NV12). So my guess here is no.
This problem is related to #297. For now, SDK 10586 is the only supported one. Upgrading to 14xxx or later will cause compilation errors.
Perhaps add a try-catch here? 
This seems to be an easy-to-handle problem as the exception is being thrown due to the socket closing. ``` Exception thrown at 0x00007FF88D8AA839 (KernelBase.dll) in DesktopServerApp.exe: WinRT originate error -...
Rookie mistake? This doesn't seem to happen when I don't debug