danielwerg

Results 48 comments of danielwerg

Would love to see this implemented!

> I have since created this issue changed to a different vscode extension that incorporates the conventional commit structure as well as gitmojis. > > https://marketplace.visualstudio.com/items?itemName=vivaxy.vscode-conventional-commits Thanks for sharing ❤️...

@huyz While you are right, it seems like it just works for both of us. I prefer `docs: 📝 Update readme` over `📝 docs: Update readme` format. On top of...

Fragment appended is deprecated, [see](https://docs.github.com/en/get-started/writing-on-github/getting-started-with-writing-and-formatting-on-github/basic-writing-and-formatting-syntax#specifying-the-theme-an-image-is-shown-to).

> In other words, when you change a path on the left, it reflects and changes on the right. Was about to open an issue and suggest that :O Would...

> official Ubisoft stats tracker web page has been out for only a few months Over a year ref: https://github.com/danielwerg/r6api.js/issues/42

https://r6fix.ubi.com/projects/RAINBOW6-SIEGE-LIVE/issues/LIVE-35064

New season already dropped so I tried creating grim icon myself, here is my first attempt using https://yqnn.github.io/svg-path-editor/ and https://aydos.com/svgedit/ SVG V1 ```svg ``` SVG V2 ```svg ```

Grim icon from fan kit: ![R6S_Y7S3_IMG_Operator_Icon](https://user-images.githubusercontent.com/35052399/190233409-822fa26a-90a1-43c0-9cdb-72ae6744002b.png)

In Y7 all primary weapons will have all 1x scopes ([source](https://youtu.be/7wbUw1S4kIo?t=1197))