Daniel Esteban Nombela

Results 8 issues of Daniel Esteban Nombela

The mesher has gone to far too many patches and iterations.. it needs to be rewritten/refactored. It should pre-allocate the memory for the 9 neighbours and fetch them at once...

feature

The servers need to be able to identify a logged-in user for future server-side features. In order not to send the whole session token to a third party server this...

idea

Load the nearby peers skin and draw it on the map to display their position

idea

* [x] Position/Orientation: Change the camera to target the hand holding the camera instead of the player's head. * [ ] Realtime Visor: Display & update the photo texture in...

feature

Implement a feature that let's the users claim ownership of a set of chunks for a time period. There should be a limit on the radius of chunks a claim...

idea

This is all mostly server side in the Chunk class. * [ ] Add tall grass block type * [ ] Add grass geometry to the mesher (ground plane +...

idea

* [ ] Import and store arbitrary structures * [ ] Spawn them on the map on the propagation stage

idea

* [ ] Endpoint to export arbitrary world volumes into a raw format for #11 Structures * [ ] Mesh and export to gltf (This will require decoupling/refactoring the mesher)

idea