Daniel Hooper

Results 12 comments of Daniel Hooper

@Luukdegram If the ship has sailed on flag compatibility with clang, then something must be done to address the usability of this situation. Zig cc is being advertised as an...

@zorgiepoo I've been thinking about this for principleformac.com. We distribute via a zip, so I've been wondering if there is anything we need to do to avoid trouble in Sierra,...

Another option: pick a uint width at runtime based on `array.len`, so an array with len

Or could uintLessThen be reimplemented so that it returns the same value regardless of the result type?

Is there some sort of flag we could set on the Xcode side that would provide that information in the build output, which xcpretty could use?

What's the thinking behind writing two implementations (CPU side & GPU side mipmap generation)? Why not only implement GPU — works both for new images and existing ones.

You could totally add a `static Vector2 mouseDownPosition;` - raygui already uses static variables for text buffers.

+1 Could use texture read back. I don't care that it is slow/blocking - I have to get the pixels in order to save as an image to disk for...

we don't use the `glsl` extension, `#include` doesn't seem to work if the file doesn't have a glsl extension It'd be useful if glslviewer had something like a `--frag` param...

Computers have been able to handle rounded rects since the Macintosh. but if you're still worried about performance, the default can remain a corner radius of 0. and in such...